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Chuck.w
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Far Vista Interactive Corporation Announces That U1GE is Testing Run the Gauntlet


.Press Release Source: Far Vista Interactive On Monday January 11, 2010, 4:00 pm
SAKATOON, Saskatchewan--(BUSINESS WIRE)--Far Vista Interactive(NASDAQ:FVSTA - News), a leading game company in Saskatchewan, today announced that U1 Game Entertainment received Far Vista Tournament: Run the Gauntlet to complete game testing at it’s Beijing facility.

“This is another positive step forward in the Chinese market and is a result of several months of discussions and meetings” commented Bruce Hoggard, Senior Executive VP Marketing and International Development. “ 2009 has been very successful in generating valuable contacts and developing encouraging relationships.”

U1GE is one of China's leading game developers. U1 Game Digital Entertainment (Beijing) Co.,Ltd is an outstanding online game company ,which is one of the third generation of online game companies in China. U1GE has become a new generation company for interactive entertainment. Its solid economic basis, self-developed game engine, game development platform, design team with innovative concepts and marketing team with rich experiences, ensure that under a constant changing environment U1GE will continue to launch excellent online game products. U1GE set up in May 2007 with headquarters is in Beijing. U1GE owns R&D centers, operation service centers and nationwide marketing channels, with many leading online game products like, PCIK,SOLSTICE ONLINE, SHENMU, and HIDDEN LOONG.

According to Hoggard, “The Chinese market remains a viable market and we are seeking local partners who can better help us understand the intricacies of the Chinese market. The ongoing discussions and the review of the game Run the Gauntlet could prove to be a pivotal point in Far Vista Interactive’s strategy to make it available to game players in China.”

According to Richard Buckley, the CEO of Far Vista Interactive, “we look forward continued talks and the opportunity to sign a letter of intent for distribution rights in China with this dynamic company.”

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JFPENNY
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FVSTA. Had news after the close today. I have put this on my radar list. I am takeing a postion in this stock in the am. I belive this stock is going to bounce back in the am and break through a few resistances. Remember to do your own dd!!
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JFPENNY
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FVSTA News today. Should be a great news play in the am

SASKATOON, SK--(Marketwire - 02/02/10) - Far Vista Interactive Corp. (OTC.BB:FVSTA - News), a leading video game company in Saskatchewan, has signed a letter of agreement with Far Vista Studios for the worldwide rights to distribute Sheeba's Curse, a dynamic new first person shooter.


Created by Far Vista Studios, a privately held Saskatchewan-based game development corporation, Sheeba's Curse offers a new level of cooperative play for the PC, Xbox360 and the PS3. Set in strife-ridden Yemen amidst the chaos of civil war, an ancient curse has arisen threatening to annihilate the world. Far Vista Studios is Saskatchewan's largest game development studio.

CEO Richard Buckley said, "We are excited to add our second tournament game to our pay to play lineup. The exceptional artwork and game play in this first person shooter plunges the player into a terrifyingly exciting environment. Playing in the tournament mode ramps up the adrenaline level even further. What a winning experience for the players!"

Far Vista Interactive Corp. (OTC.BB:FVSTA - News) is a dynamic online entertainment company in Canada. The company plans to move from just offline PC games into the more unique and appealing online tournament version. This approach allows Far Vista Interactive Corp. to capture traditional game market sales while positioning it to reap the profits from online play as well. Far Vista Interactive Corp's first tournament game to hit the market will be Far Vista Tournament: Run the Gauntlet. This genre-changing game will be made available on the personal computer, Xbox360, Playstation 3, and cellular phone platforms. Far Vista Tournament: Run the Gauntlet innovation and uniqueness positions Far Vista Interactive Corp. to capitalize and reap the benefits of future explosive and staggering market growth

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flatrader
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Just found this on my other fav.site PSC had a nice 28.57% gain Friday.Monday I hope to see some more
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beacher
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Go to http://www.farvistainteractive.com/ to check it out. great info.
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beacher
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cant wait til tomarrow morning hoping it bounces even more.
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beacher
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FVSTA is a leading video game company in Saskatchewan Canada.
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beacher
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Far Vista Interactive Corporation has programmed and provided art and games for several recognizable and large North American entertainment companies including Microsoft, MyDreamFlyer, Dreamcatcher, and Silverline.
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beacher
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With Run the Gauntlet, Far Vista Interactive Corporation captures the traditional game market in addition to reaping the profits from online play. This innovation and uniqueness positions Far Vista Interactive Corporation to capitalize and reap the benefits of future explosive and staggering market growth from playing online. For each game Far Vista Interactive Corporation retains a fixed portion (25%) of the proceeds from the given Run the Gauntlet experience. All remaining revenues (75%) from the admission to that particular Run the Gauntlet game are distributed back to the players according to how many tokens each player has when they successfully complete the game. Therefore, there are real rewards for strategy and brains where skill and practice can succeed over straight brawn and might.
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beacher
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Revenue Projections 1 Based on US$1 Average charge per game Year 1 Year 2 Year 3 Year 4 Year 5 Games sold (less costs) $750,000 3,500,000 4,000,000 4,250,000 4,500,000 ONLINE GAMING (based on short 2008) Gross margin per game $8 $8 $8 $8 $8 Number of servers 200 200 250 300 350 Games per hour 2 2 2 2 2 Gross Margin per hour 3,200 3,200 4,000 4,800 5,600 Gross margin per day 64,000 64,000 96,000 115,200 134,400 Number of days 60 200 250 300 300 Gross margin per game 3,840,000 12,800,000 24,000,000 34,560,000 40,320,000 Total Online revenue 3,840,000 12,800,000 24,000,000 34,560,000 40,320,000 Total Revenue 3,840,000 12,800,000 24,000,000 34,560,000 40,320,000 Total Expenses 4,317,959 12,324,080 18,641,975 24,801,843 29,661,711 Net Profit before taxes $272,041 $3,975,920 $9,358,025 $14,008,157 $15,158,289 *this does not include any potential revenue from Advertising or microtransactions within the game
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beacher
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FVSTA has great potential here love it!!
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beacher
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Last Price (USD) $0.22
Change ▲ 0.085 (62.96%)
Bid 0.17
Ask 0.3
Volume 490,989

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beacher
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Player 85 % are male

Age Mean age - 33 years

Income $70,500 per year

Buying habits $73 to $85 on video games

Buy 2.5 games every two months

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beacher
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One good bounce and will be back in the green imo
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beacher
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Far Vista intends to create a dedicated online game community. Online gaming is the most popular net application after e-mail for China's 65 million citizens
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beacher
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Worldwide there are as many as 4 million people playing an English first person shooter at any given time of the day!
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beacher
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In North America there are as many as 1.5 million people playing an English first person shooter at any given time!
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beacher
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On average there were 100,000 “Battlefield 2142” games played per week. With 50 players per game this results in approximately 5 million players playing per week. This in turn gives 14,286 games per day with 715,000 players.
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beacher
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Conclusion Other positive influences on the revenue generation of the game, with these three (3) items adding more than US$100 million to the Company’s net profit before taxes, will include: • Weekly or monthly “bonus games” where prize money is increased to reduce the overage to the 75%- 25% split. The entry fee could be as high as $100.00 with prize money being as much as US$10,000 or more. • High roller games where the registration fee to enter the game could be as high as US$1,000 and the total payout being more than US$37,000. • Licensing of products and characters will also provide another revenue stream in the second or third year as this too is a very popular phenomenon amongst gamers.
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flatrader
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Far Vista Interactive (OTCBB: FVSTA): Far Vista Interactive Corporation Backs a Winner: http://url4.eu/30VqR
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beacher
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Far Vista Interactive Corporation (OTCBB: FVSTA) (www.farvistainteractive.com) is pleased to announce that the SurfNet Canadian Research group (SurfNet, www.nsercsurfnet.org), a research alliance of academic researchers, industry partners and government collaborators from across Canada, has been awarded an NSERC Strategic Networks Grant as a result of a peer-reviewed competition. The government of Canada will be providing 5 million dollars over 5 years to SurfNet. Far Vista Interactive Corporation extends its congratulations to SurfNet. We look forward to participating in this cutting edge initiative. This funding from NSERC will be used by SurfNet to pay for many projects including the research activity they undertake on our behalf. SurfNet's work for Far Vista Interactive Corporation will be the foundation for creating a basic platform that can move interactive multiplayer gaming onto the iPad, iPhone and other touch screen devices.
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beacher
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Dr. Kevin Schneider, SurfNet member from the University of Saskatchewan, says, "We are excited to be accessing such high quality media assets from the game Far Vista Tournament: Run The Gauntlet as we assemble surface computing versions of the game. It greatly aids our research to partner with Far Vista Interactive Corporation's experts in interactive gaming. Researchers from across Canada will be involved with Far Vista Interactive Corporation in this project."


Researching such touch screen devices as the iPad, iPhone, table top home entertainment devices and Smart Board interactive devices, SurfNet will determine the viability of playing Far Vista Tournament: Run The Gauntlet on these dynamic devices. The SurfNet will migrate elements of Far Vista Tournament: Run The Gauntlet game to run on surface computers such as Apple's iPad, iPhone, and other manufacturers' touch screen devices. They will test the G3's and wireless network capability to run our multiplayer game. Currently the majority of games provided to phone device users use the mobile network mostly to download content. SurfNet and FVSTA will perform research that strives to take advantage of the specific abilities of these networks in order to try and give players an opportunity they are not currently experiencing. To date the iPhone has over 100,000 applications available to it.

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beacher
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Richard Buckley, CEO, FVSTA says, "We are excited to be a part of cutting edge research and development. Video gaming is exploding across mobile phones. As their capabilities increase and the band width of their networks expands the end users game experience is enhanced."


Far Vista Interactive Corporation (OTCBB: FVSTA) (www.farvistainteractive.com) is a dynamic online entertainment company in Canada. The company plans to move from just offline PC games into the more unique and appealing online tournament version. This approach allows Far Vista Interactive Corporation to capture traditional game market sales while positioning it to reap the profits from online play as well. Far Vista Interactive Corporation's first tournament game to hit the market will be Far Vista Tournament: Run the Gauntlet. This genre changing game will be made available on the personal computer, Xbox360, PlayStation 3, and cellular phone platforms. Far Vista Tournament: Run the Gauntlet innovation and uniqueness positions Far Vista Interactive Corporation to capitalize and reap the benefits of future explosive and staggering market growth.

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beacher
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The SurfNet will migrate elements of Far Vista Tournament: Run The Gauntlet game to run on surface computers such as Apple's iPad, iPhone, and other manufacturers' touch screen devices.
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arizonagold
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The float on FVSTA is super small and recently the spread has been super tight.
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arizonagold
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Far Vista Interactive (OTCBB: FVSTA): Far Vista Interactive Corporation Backs a Winner

Marketwire "Press Releases "

SASKATOON, SASKATCHEWAN -- (MARKET WIRE) -- 04/27/10 --
Far Vista Interactive Corporation (OTCBB: FVSTA) (www.farvistainteractive.com) is pleased to announce that the SurfNet Canadian Research group (SurfNet, www.nsercsurfnet.org), a research alliance of academic researchers, industry partners and government collaborators from across Canada, has been awarded an NSERC Strategic Networks Grant as a result of a peer-reviewed competition. The government of Canada will be providing 5 million dollars over 5 years to SurfNet. Far Vista Interactive Corporation extends its congratulations to SurfNet. We look forward to participating in this cutting edge initiative. This funding from NSERC will be used by SurfNet to pay for many projects including the research activity they undertake on our behalf. SurfNet's work for Far Vista Interactive Corporation will be the foundation for creating a basic platform that can move interactive multiplayer gaming onto the iPad, iPhone and other touch screen devices.


Dr. Kevin Schneider, SurfNet member from the University of Saskatchewan, says, "We are excited to be accessing such high quality media assets from the game Far Vista Tournament: Run The Gauntlet as we assemble surface computing versions of the game. It greatly aids our research to partner with Far Vista Interactive Corporation's experts in interactive gaming. Researchers from across Canada will be involved with Far Vista Interactive Corporation in this project."


Researching such touch screen devices as the iPad, iPhone, table top home entertainment devices and Smart Board interactive devices, SurfNet will determine the viability of playing Far Vista Tournament: Run The Gauntlet on these dynamic devices. The SurfNet will migrate elements of Far Vista Tournament: Run The Gauntlet game to run on surface computers such as Apple's iPad, iPhone, and other manufacturers' touch screen devices. They will test the G3's and wireless network capability to run our multiplayer game. Currently the majority of games provided to phone device users use the mobile network mostly to download content. SurfNet and FVSTA will perform research that strives to take advantage of the specific abilities of these networks in order to try and give players an opportunity they are not currently experiencing. To date the iPhone has over 100,000 applications available to it.


Richard Buckley, CEO, FVSTA says, "We are excited to be a part of cutting edge research and development. Video gaming is exploding across mobile phones. As their capabilities increase and the band width of their networks expands the end users game experience is enhanced."

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arizonagold
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FVSTA is in the pole position to take advantage of the online gaming markets huge possibilities that are expanding on a global scale. In China alone the online gaming market is projected to hit $9.2 billion in revenues in 2014 and we`re be right there ringing the register when it does.
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beacher
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Last Price (USD) $0.2
Change ▲ 0.01 (5.26%)
Bid 0.17
Ask 0.19
Volume 86,612

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beacher
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FVSTA is heading north at a good speed
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beacher
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FVSTA - Far Vistas new game "Run The Gauntlet" will be popular with game players worldwide.
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beacher
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Imo By the end of the day we could see it in the $0.30's
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beacher
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Last Price (USD) $0.22
Change ▲ 0.06 (37.50%)
Bid 0.22
Ask 0.21
Volume 101,400

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beacher
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On average there were 100,000 “Battlefield 2142” games played per week. With 50 players per game this results in approximately 5 million players playing per week. This in turn gives 14,286 games per day with 715,000 players.
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beacher
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Friday ended with good volume. Hope to see more on monday.
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beacher
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Run the Gauntlet’s initially release will be in the North American market, which still represents the largest single PC game market in the world with more than 18.6 million core gamers and 53% of all videogame purchases spending close to US$4.7 billion each year (Digital Gaming in America). This market is followed by countries China, Japan, and Korea where PC gaming is firmly established and in China’s case, growing at an amazing pace. The plan is for the North American release to be followed by releases in several other regions, including Asia and Europe. To this end, ongoing discussions continue with companies in China, Japan, Singapore, Germany and several other countries. One such company in China is Shanda, located in Shanghai and one of the largest game companies in the region. Feedback from Shanda continues to provide further insight and recommendations on the market and how Run the Gauntlet’s and other Far Vista Interactive Corporation’ games can be “culturalized” to work within China and the Asian market in general.
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