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Author Topic: GZFX being bought out by SVET???
Mom74
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I read on another board that Gameznflix might be bought out by SVET? I went to the SVET news page and they said they sent a letter to Gameznflix to buy them out. Any other new stuff on this? or just BS?
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TopRob
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Looks like major dilution going on today. 318M and still sitting at .0002 and moving to .0001. Don't look too interesting right now.
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Mom74
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But is it true they are being bought out?

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Trying to make enough money for my 2 kids for college. Yes it's a BIG goal.

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Homersbud
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I remember reading some filing about someone offering GZFX $.001 for all of their OS. Obviously the market didn't care for it, but I can't find the filing anymore.
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Mom74
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SuperVision Video Gaming League Hits $30 Million in Sales in First Month! Targets $300 Million in First Year; New Offer for Gamesznflix; SuperMag Nearing Completion; Baron Storm Now Highest Paid Entertainer in the World
Monday July 30, 4:01 am ET


LOS ANGELES, CA--(MARKET WIRE)--Jul 30, 2007 -- SUPERVISION ENTERTAINMENT INC. (Other OTC:SVET.PK - News)
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If all deals are successfully concluded WPGL (World Professional Video Gamers League) will close in excess of $30 million in its first month of operation. Launched on Independence Day July 4th, 2007, the WPGL looks like it is set for a staggering success. The average spend on player registrations in WPGL during the first month is a phenomenal $647.50.

The first phase of marketing is directed at those individuals, corporations and in particular public companies looking for a large cash flows, that wish to acquire the WPGL rights for various USA States, and over 130 countries. All Canadian WPGL rights have been spoken for.

WPGL is poised to take advantage of the $50 billion video game business like no other company has. WPGL offers the millions of players around the world an opportunity to turn professional. The contests and tournaments are designed around a new concept video sport. In the first WPGL contest scheduled for fall 2007 a huge array of prizes including cars is planned. Only registered WPGL players can enter the tournaments.

WPGL allows players to earn unlimited sponsorship monies like any other sports professional. To check out WPGL go to www.wpgl.tv and register now. Those seeking information on WPGL sports franchises contact worldprogameleague********** or superv0007*hotmail.com

SuperVision, in a letter to Gamesznflix management, directors and shareholders dated July 27th, 2007, has increased its offer to purchase a major controlling interest in the company, to .001 cent a share. SuperVision has requested that management of GZFX provide all information regarding the offer be distributed to shareholders. The offer is subject to a number of conditions including replacing current management, and a restructuring of the company including a massive reduction of the issued and outstanding shares. The idea is to vend WPGL into GZFX and operate it as a wholly owned subsidiary of SVET.

The SuperMag 10Kw commercial production unit is nearing completion. Ironically the company has been approached by oil companies looking for stand alone power technology for their millions of pump jacks. The rising cost of providing electrical power to the location of the wells, as well as the electrical energy required to maintain the well operating, is making them look towards the SuperMag. This is another huge market for the SuperMag.

The production of 'The Amazing SuperMag' feature film is capturing the entire process of the building of the SuperMag and is absolutely fascinating to watch. Please reserve your copy of the DVD by contacting the company at superv0007*hotmail.com

International singing sensation Baron Storm, who many say has the greatest voice in the world and who's voice is often compared to a combination of Elvis Presley and Roy Orbison, is now the highest paid entertainer in the world. Check out this remarkable performer at www.baronstorm.com

The worldwide release of his new album is scheduled for October 2007. Particularly recommended for purchase or for gift giving is the best selling 'Take it Easy' CD, the 'Friends & Lovers' CD, and Baron Storm's 'Christmas is For Lovers' album, which is catching up to Elvis's best selling record 'Blue Christmas.'

Baron Storm has recently signed on to feature in, and narrate, the SuperMag film for an estimated $25 million dollars. He was chosen over Brad Pitt, Tom Cruise and Vince Vaughn for the role.

Supervision is an exciting, innovative and aggressive entertainment and hi tech company that is on the move. Through its wholly owned VOD delivery company it has over 70 major distribution deals in place, signed, sealed and delivered. Again, for anyone interested in acquiring a WPGL sports license for a US State, or for 130 WPGL targeted countries contact us immediately at:


Email: superv0007*hotmail.com
Email: worldprogameleague**********

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Trying to make enough money for my 2 kids for college. Yes it's a BIG goal.

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tmanfromtexas
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SuperVision, in a letter to Gamesznflix management, directors and shareholders dated July 27th, 2007, has increased its offer to purchase a major controlling interest in the company, to .001 cent a share. SuperVision has requested that management of GZFX provide all information regarding the offer be distributed to shareholders. The offer is subject to a number of conditions including replacing current management, and a restructuring of the company including a massive reduction of the issued and outstanding shares. The idea is to vend WPGL into GZFX and operate it as a wholly owned subsidiary of SVET.

Looks like to me that gzfx would have to do a massive rs before the offer is tendered. Jmo. TMAN...

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In the end, trust only yourself when trading stocks.

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TopRob
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That might explain the dilution. If they are going to R/S why not squeeze as much blood from the shareholders as possible before announcing it.
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J_U_ICE
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9/6/2007 GZFX 1-1,000 R/S GameZnFlix, Inc. Common Stock GMFX GameZnFlix, Inc. New Common Stock

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The difference between genius and stupidity is that genius has its limits

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TopRob
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Fancy PR, but no mention of the R/S. What a bunch of crooks. I was lucky to sell out months ago.
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John Fleming, CEO of GameZnFlix, Inc., Outlines Plans
Wednesday September 5, 9:00 am ET


FRANKLIN, KY,--(MARKET WIRE)--Sep 5, 2007 -- GameZnFlix, Inc. (OTC BB:GZFX.OB - News) CEO, John Fleming, has issued an open letter to the company's shareholders and the marketplace conveying his positive outlook for the company's future. Mr. Fleming stated, "I would like to take this opportunity to communicate with GameZnFlix shareholders and the marketplace regarding the company's business operations and growth prospects. While GameZnFlix continues to face challenges, I believe that the company can and will succeed. Over the last several months, GameZnFlix has made significant changes in its strategic focus, operations, and research and development. Below, I will describe several of these changes."
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Market Analysis and Strategic Focus

In January 2007, GameZnFlix engaged Moroch Advertising agency to generate a comprehensive marketing program for 2007. GameZnFlix selected Moroch, with offices in 22 cities and clients ranging from Columbia Pictures to the U.S. Army, because of the agency's experience in obtaining and applying information about the needs and preferences of U.S. consumers. Moroch's research identified three distinct target demographics that are ideal for the GameZnFlix service. Moroch convened focus groups in several major cities to learn how potential GameZnFlix members viewed the GameZnFlix service and which features they liked and disliked. The agency also generated several versions of a new "look and feel" for GameZnFlix, including company colors, logos and website designs. Moroch was prepared to generate a large-scale advertising campaign and recommend media buys throughout TV, print, and online media. Due to the high cost of pursuing such a campaign, and with the return on that investment uncertain, GameZnFlix chose instead to maximize its investment in Moroch's services in more immediate and cost-effective ways by making strategic changes to its core service and marketing efforts.

Core Service. GameZnFlix has modified its core service and consumer value proposition to emphasize video games. GameZnFlix had previously attempted to serve as a one-stop shop for DVD and video game rentals, which required the company to maintain a broad inventory of both movie titles and games. GameZnFlix is now a "gamer-driven" source for video game and DVD rentals, with the emphasis on offering our members the most popular new games for each game platform carried by GameZnFlix. While GameZnFlix will continue to offer DVDs, it will focus on current, gamer-oriented hit movies.

Brand Development and Marketing. GameZnFlix is also proud to introduce its new brand identity, encompassing a distinctive logo, color scheme and brand message of "Life Without Pause." GameZnFlix has also launched its new website through both www.gnfgames.com and www.gameznflix.com, which will enable GameZnFlix members to personalize their browsing and renting experience according to their individual preferences.

In the past, GameZnFlix used multiple advertising mediums to promote its services, ranging from national TV spots to online search engines. Past experiences coupled with Moroch's research and analysis has helped us identify which forms of advertising are likely to be most cost-effective and yield the greatest return. GameZnFlix will focus on these advertising mediums to most efficiently and effectively market its services.

Operations

GameZnFlix is determined to become profitable. In an effort to achieve this goal as soon as possible, GameZnFlix has improved its operations in the following ways:



-- Developed a new purchasing algorithm with the goal of improving
membership satisfaction with our inventory.

-- Worked with the United States Post Office to increase our shipping
efficiency while reducing the company's manpower requirements.

-- Transformed its customer service department by adding direct telephone
support during the company's normal business hours, expanding the number of
customer service personnel across the country to handle online inquiries 7
days a week.

-- Imposed mandatory salary reductions for key management executives.

Research and Development

Since December 2006, GameZnFlix has allocated a portion of its resources to research and development activities. The two principal projects have been GNF Entertainment and GNF Digital. GNF Entertainment operated two free-to-air satellite television channels, which were intended promote GameZnFlix while generating an additional revenue stream. As GNF Entertainment did not reach its revenue goals, GameZnFlix ultimately discontinued operations.

Entertainment industry analysts have predicted significant growth for the digital distribution of movies and TV programs between 2006 and 2008. In 2006, GameZnFlix began researching methods of delivering movies and other home entertainment by online streaming and secure download. At the same time, GameZnFlix entered into discussions with a variety of content owners, ranging from major U.S. movie studios to individual filmmakers.

As the major studios have required large financial guarantees for the rights to distribute their movies via the Internet, GameZnFlix has concentrated on licensing quality independent films. In January, GameZnFlix launched GNF Digital, an online movie store that currently offers over 200 movies for download-to-own. GameZnFlix has also secured the rights to distribute another 300 movies by streaming or download. Moreover, the GNF Digital storefront can be modified for selling other forms of digital entertainment, such as games. In light of the strategic advantages of establishing the company's own digital distribution platform, GameZnFlix considers the monthly costs of GNF Digital to be acceptable and a reasonable business investment.

Outlook

GameZnFlix remains committed to achieving profitability and realizing sustained success and growth. To this end the company has: (1) refocused the company's marketing to better reach customer demographics per the Moroch research; (2) developed a member interactive website to enable our members to better control our website when visiting and providing them with a quicker way of reaching the games and movies they like; (3) adopted a cost-efficient distribution workflow that has enabled the company to eliminate over 30 employees, while maintaining timely order fulfillment throughout the country; (4) overhauled the title selection and purchasing methods to better satisfy members' demand for the most popular new game titles; and (5) implemented a disciplined and refocused plan to reach profitability.

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Andreas
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GameZnFlix, Inc. Announces National Branding Campaign With JUGULARBrand Jerky

Oct 11, 2007 08:03:18 (ET)


FRANKLIN, KY, Oct 11, 2007 (MARKET WIRE via COMTEX) -- GameZnFlix, Inc. (GMFX, Trade ), an online provider of video games and movies for rent or purchase, announces today it will provide 500,000 promotional cards to be included in JUGULAR brand jerky to be distributed across the United States.

In additional to promotional cards, GameZnFlix, Inc. is the exclusive sponsor of the JUGULAR NASCAR Whelen All-American Series car. For the latest pictures, schedules, and news about the JUGULAR NASCAR driven by Jeff Melton, go to http://www.gnfracing.com/ .

"These opportunities will allow GameZnFlix to continue to connect with our company's demographic. We look forward to reaching the many folks who enjoy NASCAR and the taste for beef jerky," said John Fleming, CEO of GameZnFlix.

About GameZnFlix, Inc.

GameZnFlix is primarily an online video game and movie rental service that also allows its subscribers to have access to VOD movies for purchase. With memberships starting as low as $8.99, subscribers can rent both video games and movies with no late fees or due dates. Membership for rental services is located on the Internet at www.gnfgames.com; and VOD is located at www.gnfdigital.com . A subscriber can purchase titles at a discounted rate at www.gnfgames.com .

Notice: Certain statements in this news release may contain forward-looking information within the meaning of Rule 175 under the Securities Act of 1933 and Rule 3b-6 under the Securities Exchange Act of 1934, and are subject to the safe harbor created by those rules. All statements, other than statements of fact included in this release, including, without limitation, statements regarding potential future plans and objectives of the company, are forward-looking statements that involve risks and uncertainties. There can be no assurance that such statements will prove to be accurate and actual results and future events could differ materially from those anticipated in such statements. Technical complications that may arise could prevent the prompt implementation of any strategically significant plan(s) outlined above. The company cautions that these forward-looking statements are further qualified by other factors including, but not limited to those set forth in the company's Form 10-KSB filing and other filings with the United States Securities and Exchange Commission (available at http://www.sec.gov/ ). The company undertakes no obligation to publicly update or revise any statements in this release, whether as a result of new information, future events or otherwise.


CONTACT:
John Fleming
GameZnFlix, Inc.
Tel: (888) 542-6817 Ext 2

http://www.gnfgames.com



SOURCE: GameZnFlix, Inc.


http://www.gnfgames.com

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